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2021-09-03 20:51:17 UTCorange451
Can you provide metalness/roughness textures separated please? (or spec/gloss I can convert)
Iconic World War Two Thompson Sub machine Gun. Tested in Unreal engine.Texture Files saved in ORM, meaning roughness and the metallness map is stored inthe RGB channels.Triangle count: 13624Res: 4096x4096