O
orange451 2021-09-03 20:51:17 UTCorange451
Can you provide metalness/roughness textures separated please? (or spec/gloss I can convert)
Iconic World War Two Thompson Sub machine Gun. Tested in Unreal engine. Texture Files saved in ORM, meaning roughness and the metallness map is stored inthe RGB channels. Triangle count: 13624 Res: 4096x4096