Game-ready M4A16 with two UV sets two UV shells are overlapped polycount: 9953 triangles PBR textures in PNG format texture size 4096x4096 Overlapping hand grip and magazine Maps: baseColor, metallic, roughness, normal, height Length: 40 in (1000 mm)
PBR base, cryengine, unreal engine, and unity textures m16a4_model_separated.fbx contains 2 objects with different UVs (maybe needed)