This includes both the M1 Garand, and the ammo magazine from the World War II era. These are game ready assets. They were created in Maya, and textured in Substance Painter.
Files included in this listing are:
-FBX Files Scaled for both UE4 and Unity (in CM)
-4k Textures for:UE4Unity 5 MetallicUnity 5 Specular
Details:
-low poly, game ready asset-normal baked from hi res model-13.8k tris-fully unwrapped uvs