---General Information---
---Detailed Model Specifications---
Weapon and Magazine contains 14 separate objects and are ready to be rigged.
the objects are: *Body *Bolt *Operating Rod *Bolt Breech *Trigger *Iron Sights *M84 Scope *M84 Iron Sights *Experimental Sights *Bayonet *Flash Hider *Suppressor *Clip *Bullets
Base Gun: Verticies: 6578 Polygons: 12557
Clip+Bullets: Verticies: 1524 Polygons: 2184
M84 Scope: Verticies: 2249 Polygons: 4186
Experimental Sights: Verticies: 1289 Polygons: 2452
Bayonet: Verticies: 551 Polygons: 1063
Flash Hider: Verticies: 525 Polygons: 1050
Suppressor Verticies: 752 Polygons: 1403
---Texture Information--- (Six Texture set) (All textures are in .png format)
General PBR textures: BaseColor Metallic Roughness Normal AO
Unity 5 Textures: Albedo MetallicSmoothness Normal
Unreal Engine 4 textures: BaseColor OcclusionRoughnessMetallic Normal
Both Unity 5 and Unreal Engine 4 Textures come with a ReadMe to setup the material in both Engines.