T
2020-01-11 04:56:38 UTCtriptych4
The blade is coming out of the wrong end.
10590 tris 5477 vertsThis is a model of a detailed saber.
Most of the parts still have the modifier stack intact and were made out of simple primitives.
The scene was rendered with mental ray with an HDRI map and the mesh parts still have all the modifiers applied for further tweaking if needed or polycount reduction. The glow was obtained using the Glare camera shader.
Thus this product contains:-.max scene-materials and textures used-.-.dae,.obj,.fbx file formats(subdivision model and high poly model)