---> Model information:
Created in blender 3.2, render in 3.2. All parts separeted and renamed.
Includin 1 missles, launcher Javelin and Scope.
All object has:
Without Subdivision: - 43,543 verts; 41,412 polygons.
Only launcher: - 25,911 verts; 24,666 polygons.
Scope: - 13,644 verts; 12,823 polygons.
Missles: - 3,988 verts; 3,923 polygons.
with 2 lvl Subdivision and some part 1 and 3.
All object has:
- 340,677 verts; 338,846 polygons.
Only launcher: - 130,480 verts; 129,198 polygons.
Scope: - 155,731 verts; 155,208 polygons.
Missles: - 54,466 verts; 54,440 polygons.
Total object (all parts separated LP or HP): --- 103.
(3 files in archives. All separated of formats: blend, fbx (HP,LP) and obj (HP,LP).
---> Texture information:
3 textures for Launcher, Missles and Scope.
All texture size - 4096 x 4096. (PNG format).
General PBR textures: BaseColor; Height; Mettalic; Normal; Roughness.
Created in Substance painter 7.1.1 (2021).
Also attached the file substance.
Normal type - DirectX