PBR HK CAWS low-poly game ready 3d model.
The CAWS (Close Assault Weapon System) was an experimental shotgun developed by Heckler & Koch and American firm of Winchester / Olin The design idea behind the CAWS system was to produce a state-of-the-art next generation automatic shotgun utilizing a new specialized ammunition round. Heckler & Koch developed the weapon system and firing control mechanics featuring a patented recoil system. Winchester / Olin focused on designing the new ammunition that would support the CAWS weapon system. The result was a fully automatic shotgun with a very high muzzle velocity to increase its lethality at range and vs armour.
General Information: Lowpoly, optimized for modern game engines. Parts properly named, ready for rigging. High quality textures Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine 4 and Unity 5. Available in .FBX .Obj .3DS .MAX
3 Texture Sets Weapon and Attachments at 4096x4096 and Ammo at 2048x2048. These can be downsized to your liking.
General PBR textures: BaseColor, Metallic, Roughness, Normal, Occlusion, Height
Unity 5 Textures: Albedo, MetallicSmoothness, Normal, Occlusion
Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal
With all stock attachments: Polys: 6,625 Tris: 12,126
With all custom attachments: Polys: 7,177 Tris: 13,399
Ammo: Polys: 161 Tris: 314