A customizable concept weapon, containing 5 parts as a whole and 3 spare parts. Customizable parts are Barrel (long or common), Cable (Common or short), Stock (ShouldereSupport or HandlesSeal). Two types of cartridges included (common and used).Moveable parts in reload position: Barrel 0 to -60 degrees at relative X axis, Ejector -1.55 to -2.05 cm at relative Z axis, Lock 0 to 15 or -15 degrees at relative Y axis, Triggers 0 to -15 degrees no relative X axis. Barrel, Triggers and Lock axis positioned in its rotation, the rest of the objects in its center of mass.Scale of sets ranges from 4/12/53 cm or 4/16/115 cm (x / y / z).Weapon textures in 4k, cartridge textures separated in 1k. NormalMap type is Object.Polygon count ranging from 5704 to 6652 depending on customization, with 9236 being the sum of all unique parts.