Halo BattleRifle modeled in Maya with Arnold and textured in 3d Coat Textura. Fully textured. Even has sight crosshair which can be seen in the third image. Can be animated. Comes in FBX and OBJ. I reccomend using FBX if you can. Is completely UV unwrapped and ready to go. Has whole at end of barrel and cocking handle so it can be animated if wanted. Tried conserving on the verts and not making it too large.