A detailed model Gunblade.Hand painted each element of the 3d model.Care of every detail.Only Quads without six or more poles.Real Quad Boolean.Hand-made UV unwrap maps.Detailed textures.Advanced Surfaces.Surfaces Mixed on Nodes.Proper Topology Flow.All Details Done.One Large Texture Map.Correctly scaled 3d model.Modelled in Lightwave.No special Plugins needed.Part Names for easy selection.All Surfaces named.Obj+mtl tested od 3ds max(correct opening UV maps,textures,names.coordinates).I hope that I was able to show every detail.
Morph:-Base-Open-Close
Textures in High Resolution:
Gun Blade Texture (8192x8192 pixels)Gun Blade Texture Specularity (8192x8192 pixels)Gun Blade Texture Reflection (8192x8192 pixels)Gun Blade Texture Occlusion (8192x8192 pixels)Gun Blade Texture Normal Map (8192x8192 pixels)Gun Blade Lion Normal Map (8192x8192 pixels)
Formats:
-LWO-OBJ+MTL-DXF-FBX
Best Regards,Adrian.