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2018-11-18 07:22:44 UTCtuladaivuong
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This is a Futuristic Sci-Fi Heavy Assault Rifle I designed.
High resolution textures exported out of Substance Painter for and Unity as well as default for any other possible use. Material, meshes and texture names follow an easy to understand naming convention.
Textures are 4K, but you can downscale them to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.