Padding on 4k texture - 16 px.
Only fbx archive and blender project have rig
Dwarf_Rifle_1 - 6422 Tris
Dwarf_Rifle_2(Without bas-relief) - 4972 Tris
Dwarf_Rifle_3(Without bas-relief Without aim) - 4448 Tris
Dwarf_Rifle_4(Without clip) - 5738 Tris
Dwarf_Rifle_5(Without bas-relief Without clip) - 4288 Tris
Dwarf_Rifle_6(Without bas-relief Without aim Without clip) - 3764 Tris
Dwarf_Rifle_Bullet_1 - 382 Tris
Dwarf_Rifle_Bullet_Part_1
Dwarf_Rifle_Bullet_Part_2
Dwarf_Rifle_Clip_1 - 684 Tris
Dwarf_Rifle_Clip_2(without 1 bullet) - 302 Tris
SM_Dwarf_Rifle_Bas-relief - 717 Tris
model content:
Archive - Dwarf_Rifle_fbx
Archive - Dwarf_Rifle_fbx_unity
Archive - Dwarf_Rifle_obj
Archive - Dwarf_Rifle_ue_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal
Archive - Dwarf_Rifle_unity_texture(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness
Archive - Dwarf_Rifle_all_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX)