One simple animatable double barrel gun designed from scratch and not a copy of any existing weapon.The scene is organised in layers. Objects in the scene are logically linked together:
bullet -> shell -> barrels -> handguard -> gun;triggers -> gun;barrellock - > gun;hammers -> gun;
This model is scaled for a humanoid character from 150 cm to possibly 200 cm tall. As you can see on one of previews it sits well in the human hand.
1 Multi/Sub-Object material, all sub-materials standard.
The native model format is 3DS Max 2019.
Polys: 8974Verts: 8682Renderer: scanlineNo 3rd party pluginsUVmapping: mixedUnits: centimeters.
Hint:The rotation angle for handguard, triggers and hummers is 25 degrees. The character is not included.