This is a game ready Daniel Defense Game ready low poly 3d gun model. This gun is optimized for gaming engine and try to minimum polycount possible. This weapon is Made by Maya, Zbrush, Substance Painter, and Marmoset toolbag. We create this low poly Gun in Maya, a High poly Model is done in Maya and Zbrush. We use PBR Texture in Substance Painter for the highest texture resolution possible.
I create manual UV Mapping in Maya. So if you want to change texture in any Software you can change it. I Upload all the images such as **Gun **Render, Preview image, Map image, UV image, Triangle image, and anything else.
I provide you with this Gun in ma, MB,obj,fbx, and Marmoset Toolbag Scene.
I create three texture set for this awesome _gun _for maximum texture possible with proper texel density. I properly names this gun part. I comibnes all part except some part for animation.
So I create three texture set that name in
And eIxport all the necessary map in 4K PBR Format. Here is a Map Name
Gun Texture Map Name
I provide you Unity, Unreal and CryEngine texture map. If you need any additional map, kindly contact us
This greater weapon has 34K triangle count , 19K Vertices, 53620 EDGE, 34K Poly count.
And I also add marmoset preview file, so you can preview this model at any angle and see all detail before buying this model.