The Daewoo Precision Industries K3 is a South Korean light machine-gun. It is the third indigenous firearm developed in South Korea by the Agency for Defense Development, following the Daewoo Precision Industries K1 submachine gun and Daewoo Precision Industries K2 assault rifle. It is manufactured by Daewoo Precision Industries, current S&T Motiv. The K3 is capable of firing both 5.56×45mm NATO and .223 Remington rounds like the K2 assault rifle. The K3 light machine gun entered service since 1989, replacing M60 machine gun from frontline use.
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Hi I am Frezzy from Vnvisual studio.
This model is high quality, photo real model that will enhance detail and realism to any of your rendering projects.
The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.
Fidelity is optimal up to a 4k render. Renders have no postprocessing.
This model is ready to be animated. You can easily position it the way you need or animate.
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Features:
High quality polygonal model, correctly scaled for an accurate representation of the original object.
Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
All colors can be easily modified.
Model is fully textured with all materials applied.
All textures and materials are included and mapped in every format.
3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessaryjust drop your models into the scene and start rendering.
No special plugin needed to open scene.
Model does not include any backgrounds or scenes used in preview images.
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File Formats:
3ds Max 2012 V-Ray ( 2.4 ) and standard materials scenes
OBJ 2012 (Multi Format)
3DS 2012 (Multi Format)
FBX 2012 (Multi Format)
Maya 2012 with standard materials
Cinema 4D R12 with standard materials
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Textures: ( just for the models have textures )
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NOTE for Cinima 4D users: add HyperNURBS for each object to get subdivision ( smooth ). And make sure setting of HyperNURBS is Catmull-Clark and Subdivide UVs is Edge to correct textures and UVs.
NOTE: If you have problem with extract file please use latest version of winrar ( winrar is free )
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About Vnvisual:
We are a team of 3D artists with over a decade of experience in the field. My team participated in various projects allowing us to learn our clients needs.