
The file is created in blender v2.79 and can be opened in any compatible packages (includes blender v2.8). Archive includes files with the extension .blend, .fbx, .3ds and .obj with .mtl standart material.Low Poly realistic Game model - 11210 tris, 5909 faces + 3404 tris, 1626 faces (sight) = 14614 tris, 7535 faces (Unity5/UnrealEngine4)
No armature
No animations/hands
Using: You can create animations with this model in blender or other specialized software. Use .blend file to open it in blender. Use .fbx or .obj to import model to game engines or render programs. Use Autodesk Interactive/Standart metallic shader in unity to achieve better results. For scope you can use Realistic Scope Effect from unity Asset store or Unreal engine's alternatives. Use biblie! Chert Vozmi
Sight textures:
Unity
Base_Color 1,5 MB 2048x2048
Metallic 260 КБ 2048x2048
Mixed_AO 1,01 МБ 2048x2048
Normal_OpenGL 2,72 МБ 2048x2048
Roughness 85,0 КБ 2048x2048
Unreal engine
BaseColor 1,50 МБ 2048x2048
Normal 2,72 МБ 2048x2048
OcclusionRoughnessMetallic 1,85 МБ 2048x2048
Rifle textures:
Unity
Base_Color 4,24 МБ 4096x4096
Metallic 152 КБ 4096x4096
Mixed_AO 7,99 МБ 4096x4096
Normal_OpenGL 12,0 МБ 4096x4096
Roughness 5,71 МБ 4096x4096
Unreal engine
BaseColor 4,58 МБ 4096x4096
Normal 11,9 МБ 4096x4096
OcclusionRoughnessMetallic 14,7 МБ 4096x4096
UNCHRISTED