Colt Python

Colt Python Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Modular model of Colt Python and ammo 357 magnum for PBR game engines/renders

Specs:

  • 16 geometry objects: receiver parts, 4 barrels, 5 grips
  • 15 joints
  • 7 controlspolycount:
  • main parts: 4971 vertices, 9734 triangles
  • barrel 8 inches: 1084 vertices, 2114 triangles
  • barrel 6 inches: 1074 vertices, 2086 triangles
  • barrel 4 inches: 1060 vertices, 2058 triangles
  • barrel 2 inches: 1048 vertices, 2030 triangles
  • grip wood 1: 454 vertices, 834 triangles
  • grip wood 2: 934 vertices, 1796 triangles
  • grip wood 3: 945 vertices, 1852 triangles
  • grip plastic 1: 726 vertices, 1417 triangles
  • grip plastic 2: 721 vertices, 1407 triangles
  • ammo 357 magnum: vertices 244, triangles 480Models in maya/3ds max/fbx/obj files are not triangulated; fbx files for games are triangulated.Unreal assets and Unitypackage contain simple blueprint/script for attachment barrel and grip to Colt Python skeletal mesh. Cryengine assets contain files with skeleton, skinned receiver mesh, static grips/barrels meshes and character; grip and barrel are changed in character editor.

Textures:

  • resolution: 4096x4096 pixels for Colt Python receiver, grips, barrels; 2048x2048 pixels for ammo 357 magnum
  • png file format, tiff for cryengine; 16 bit
  • presets for Unreal Engine, Unity, Cryengine, Vray, Redshift, PBR SpecGloss, PBR MetalRough

Rigging:

Model rigged in maya and 3ds max, simple rig with joints and controls for moveable parts and joints for attachment grips, barrels, bullets.

Z
zhigunov-systems2020-03-27 08:28:48 UTC
In UE4 version ammo is not included. No ammo mesh and no ammo included in magazine.
M
mrgrandfather2020-03-27 16:21:34 UTC
There was a separate archive with ammo. I added a new archive with the pistol and the ammo for Unreal Engine 4.24.3. The blueprint of the pistol and the skeletal were changed in it. I added sockets to the skeletal and attached the mesh of the bullet to each socket in the blueprint.
Item rating
0 1
Z
zhigunov-systems2020-03-26 06:38:01 UTC
Not Recommended
In UE$ version ammo is not included. No ammo mesh and no ammo included in magazine.
Colt Python
$20.00
 
Editorial No Ai License 
Colt Python
$20.00
 
Editorial No Ai License 
Response 75% in 17.9h

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (6 files)7.13 MBVersion: 2018Renderer: Redshift Version: 2019Renderer: V-Ray 4Version: 2019Renderer: Default Version: 2018Renderer: Default Version: 2019Renderer: Default Version: 2019Renderer: V-Ray 4
Exchange
  • Textures Vray7.68 GBVersion: VrayVersion: UnrealEngineVersion: UnityVersion: RedshiftVersion: SpecGlossVersion: MetalRoughVersion: CryengineVersion: CryengineVersion: MetalRoughVersion: SpecGlossVersion: RedshiftVersion: UnityVersion: UnrealVersion: Vray
  • UnrealEngine (.uasset) (3 files)2.32 GBVersion: 4.21.2Version: 4.21.2Version: 4.24.3
  • CryEngine (.cga, .cgf, .chr, .skin) (2 files)1.78 GBVersion: 5.5Renderer: Default Version: 5.5Renderer: Default
  • Autodesk FBX (.fbx) (4 files)1.79 GBVersion: 2018Version: 2018
  • OBJ (.obj, .mtl) (4 files)1.79 GB
  • Unity 3D (.unitypackage, .prefab) (2 files)897 MBVersion: 2019.1.4f1Renderer: Default Version: 2019.1.4f1Renderer: Default
  • Autodesk Maya (.ma, .mb) (6 files)7.13 MBVersion: 2018Renderer: Redshift Version: 2019Renderer: V-Ray 4Version: 2019Renderer: Default Version: 2018Renderer: Default Version: 2019Renderer: Default Version: 2019Renderer: V-Ray 4
  • Autodesk 3ds Max (.max) (4 files)3.21 MBVersion: 2017Renderer: V-Ray 4Version: 2020Renderer: V-Ray 4Version: 2017Renderer: V-Ray 4Version: 2020Renderer: V-Ray 4

3D Model details

  • Publish date2019-08-19
  • Model ID#2054123
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 25,808
  • Vertices 13,259
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Help
Chat