![matheussilva](https://img-new.cgtrader.com/avatars/1274717/small_0fbdd157-037a-43e4-b6ca-b04d06104d40.jpg)
3D model created in Blender.Textures created in the Substance Painter.Light Map Test - Unreal Engine 4 - No errorRendered in Substance Painter 2018/Unreal Engine 4.21. Screenshots without textures and wireframe are in Blender.
***Animation***
Animation not created with bones is just an animation using the timeline inside Unreal Engine 4.21.Animation and particles are only available for the UE4 archiveNote: The particle was edited, but the original is from Epic Games asset Infinity Blade: Effects.
***Model***
LowpolyPolygons - 6510.Vertices – 5225Very easy to modify/edit model.No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production
High resolution textures.UVs - Non-overlapping
***Materials***
T_1911 - 4 obj – 4096x4096T_1911Mag - 3 obj – 2048x2048
All with:Diffuse (Diff) - Base Color map.Normal (N) – Normal map.OcclusionRoughnessMetallic (ORM) – Occlusion, Roughness and Metallic maps.If there are objects with transparency such as leaves and branches there will be the specular map
***Formats***
Blender FBX OBJ DAEUE4