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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
GENERAL DESCRIPTION
The topology of the product is clean.
The UV map of the product is clean.
The product is suitable for all Game Engines and 3D software.
The surfaces of the product are usually Quad surfaces and very rarely some surfaces are Tris.
The volume(scale) of objects can be easily reduced/increased.
TEXTURE INFORMATION
Texture Setup: PBR
Texture Resolution: 4K | 2K | 1K (If you want higher or lower, send me a message)
Texture Extension: JPG (If you want a different extension, send me a message)
Texture Types: Base Color, Diffuse, Roughness, Glossiness, Specular, Metallic, NormalDX, NormalGL, Height, AO (A small note: You can't use them all at the same time, only use the ones you need!)
MESH INFORMATION(TOTAL)
Vertices: 6,907
Edges: 14,002
Faces: 7,067
Triangles(poly): 13,774
Model Extensions: fbx, obj, mtl, dae (If you want a different extension, please send me a message)
MESH INFORMATION(INDIVIDUAL)
BALL:
Vertices: 362
Edges: 744
Faces: 384
Triangles(poly): 720
CANNON:
Vertices: 1,597
Edges: 3,234
Faces: 1,639
Triangles(poly): 3,190
WOOD BASE:
Vertices: 4,948
Edges: 10,024
Faces: 5,044
Triangles(poly): 9,864
ANIMATION INFORMATION
Shake: Shaking left/right. Can be used to increase the realism of the Cannon as it moves forward or backward
Wheel turn: 4 wheels spinning at the same speed. This means that for the forward movement of the Cannon
Lever: For lifting up the Cannon
Area of use: It's an old ball made of 3 separate pieces.