This is a AAA game ready, all relevant parts are separated and set up ready for animation. This model is a single 2k PBR Metallic- Roughness texture. On this file a descriptive naming convention is used as follows:
Geometry: geo_
Material: M_
Textures: T_
In the Texture folder you can find:
Diffuse: T_browning_high_power_p35_D
Metallic: T_browning_high_power_p35_M
Normal OpenGL: T_browning_high_power_p35_GL_N
Normal DirectX: T_browning_high_power_p35_DX_N
Ambient Occlusion: T_browning_high_power_p35_O
Roughness: T_browning_high_power_p35_R
Combined Map: T_browning_high_power_p35_ORM
The asset is 4565 tris including bullets. All parts are made to be animated with visible complex internal mechanical parts when is visible.
We will be happy to answer a question and help if you have any issue with this asset.