high and low poly were made in maya, all textures made in Substance Painter ( two 4k maps, one for the gun and one for the tripod), and the render was performed in Unreal Engine 4
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In the rar files there is 2 files.
1-) Browning M2 folter (contains Browing M2 .fbx and tripod .fbx)
2-) Texture files. (.rar)
2-2) In the texture files there is 6 set textures with uvw mapped(3 for the gun and 3 for the tripod) set textures with uvw mapped.
2-3)Obs: contains one 4k set textures for the gun, and one 4k set textures for the tripod, ------ All objects in .fbx file. ------ PBR textures ------ Unreal Engine ready ------ Not rigged