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The forms and proportions taked from photo references;
There are no N-gons in wireframe;
The real scaled;
UV without overlaps.
Materials and Textures
PBR textures created in Substance Painter;
Textures: 6 texture sets: Light/Optic/BanelliM4/Ammo/Suppressor/Stock. all 4k resolution
Textures pack include: Albedo,Albedo+Opacity, Opacity, Mettalic, Roughness, AO, Normal Map(OpenGL and DirectX), RMO(Roughness - R channel, Metal - G channel, AO - B channel).
Textures format: targa and PNG
Organization of scene
Scene include group Shotgun: include 6 meshes: Light, Optic, Banelli m4, Ammo, Suppressor, Stock
Does not contain extraneous or hidden objects (lights, cameras, shapes etc.);
Mesh, material and textures have logical and clear names.
Renders
All previews rendered Marmoset toolbag 4
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