ASR-12 Automatic Combat Shotgun

ASR-12 Automatic Combat Shotgun Low-poly 3D model

Description

Adaptable Situational Rifle 12 (Combat Shotgun)

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Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.

Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.

Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-12' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.

Blender file contains models with the original 4 sided polygons instead of triangles like the others.

Correct parent hierachies set up in all scenes.

No Ngons

Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)

  • ASR-12: body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 13,902; Verts: 7,571) (4K and 2K texture options)

  • Venom Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K) (1K Glass textures)

  • Tornado Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,216; Verts: 2,274) (2K) (1K Glass textures)

  • 12 Gauge Magazines: 05rd mag (Tris: 656; Verts: 330), 12rd mag (Tris: 712; Verts: 358), 30rd mag (Tris: 3,290; Verts: 1,827); (Black; Tan; Gold; Digitan; Digicam; Snow) (2K)

  • Buckshot 12Ga: (Tris: 1,228; Verts: 683) (512x512)

  • Slugshell 12Ga: (Tris: 936; Verts: 495) (512x512)

  • Shotgun Shell (Spent): (Buckshot Spent; Slugshell Spent) (Tris: 912; Verts: 458) (512x512)

  • Slug Head 12Ga: (Tris: 1,056; Verts: 530) (512x512)

  • Stub Grip: (Black; Tan; Green) (Tris: 1,670; Verts: 855) (1K)

  • Hooked Foregrip: (Black; Tan; Green) (Tris: 1,824; Verts: 929) (1K)

  • Angled Grip: (Black; Tan; Green) (Tris: 1,148; Verts: 615) (1K)

  • Barrel Extension: (Black; Gold) (Tris: 144; Verts: 72) (1K)

  • Shotgun Flash Hider: (Black; Gold) (Tris: 2,016; Verts: 996) (1K)

Textures:

  • Blender (Default):Base_Color; Height; Metallic; Mixed_AO; Normal_Open_GL; Roughness. (BearClaw sight and Box Scope also contain Opacity and Emissive maps)

  • Unity: AlbedoTransparency; MetallicSmoothness; Normal. (Also an Emission map for the previously mentioned sights)

  • Unreal: BaseColor; Normal; OcclusionRoughnessMetallic. (Also an Emissive map for the previously mentioned sights)

All HDRI's found on HDRI Haven

Hope you like it. Kerj-3D

Item rating
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ASR-12 Automatic Combat Shotgun
$30.00
 
Royalty Free License 
ASR-12 Automatic Combat Shotgun
$30.00
 
Royalty Free License 
Available in these collections
Response 91% in 4.4h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling
View all Designers Models

3D Model formats

Format limitations
Native
  • Blender 2.79 (.blend)17.5 MBVersion: 2.79Renderer: Cycles
Exchange
  • OBJ (.obj, .mtl)9.45 MB
  • Autodesk FBX (.fbx) (2 files)1020 MB
  • Textures 2.16 GB
  • UnrealEngine 4 (.uasset)837 MB
  • Unity 3D 2020.1.16f1 (.unitypackage, .prefab)1010 MB
  • mat (.mat)1010 MB

3D Model details

  • Publish date2021-02-03
  • Model ID#2849940
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 1
  • Vertices 1
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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