Demo!https://drive.google.com/file/d/1xZlaysiljqv6mnz1dSSHE_hX8E8g621n/view
Controls here: https://github.com/Dspazio/Armoury/wiki/Weapon-Inspector
FPS Hands animation showcasehttps://youtu.be/Jfg13r7ogsY
My other stuff!https://dspazio.artstation.com
Armoury is a Sci-fi themed modular weapon sets for Unreal Engine. Includes a Weapon Inspector system and a bunch of carefully taylored meshes and materials that can be mix and matched to get an unlimited supply of different weapons and skins. Using the powerful material layer system, you can customize and create new skins for these meshes. With a strong modular design, with each new update, you'll get new meshes,materials and animations to work with, based on weapon categories like Handguns, SMGs, RPGs, or accesories like sights, foldstocks, magazines, etc..
Key points:
Modular design: Combining different parts and materials, you can create thousands of variations.Its a resource to craft multiple sci-fi themed weapons with focus on AA - AAA quality (Like the ones you find on The Finals, Starfield, Star citizen..) inspired by great concept artists like Alex Senechal.Includes a FPS Handgun animation basic set.Includes a Weapon Inspector System.Thanks to the material layer system, every weapon created holds a stunning detail even on dramatic closeups.All parts are rigged and includes a procedural control rig for create animations if needed.With each update, libraries of materials, meshes, and animations continue to expand.Updates are free, forever!
Take a look at the documentation!https://github.com/Dspazio/Armoury/wiki
Font used in promo stuff (not included in product) - Moonhouse by NimaType - Freeware License
Decal sheet is made partially with custom derivatives and selected decals from these decal sources:
https://www.artstation.com/marketplace/p/K0oP/hand-drawn-decals-vol-1
https://www.artstation.com/marketplace/p/Mq7A/hand-drawn-decals-vol-2
https://www.artstation.com/marketplace/p/Be2z/military-decals-vol-1
Features:
Number of Unique Meshes: 23 Skeletal Meshes
Collision: Yes, automatically generated
Vertex Count: from 1k to 10k - Full weapon around 22k
LODs: No
Number of Materials and Material Instances: 54
Number of Material Functions: 3
Number of Textures: 61
Texture Resolutions:
64px2 : Reticles512px2 : Small lcd screens background1k - Dotted Normal pattern / Optic Masks / Grain Roughtness and Normal / Milled Metal Normal / Sand finishing Normals2k - Geometry Pattern packed Mask4k - Unique textures
Hand Animations:
DraftIdleFireIdle to AimAimFire AimInspectionMag reloadMag reload with chamberChamber round checkWalkRunSet foregrip
Hands animations are only suitable for First Person View style camera.
Animations per part:
Chamber Open (Barrel 01)Fire (Barrel 01)Fire (Barrel 02)Open (Foldstock)Mag Reload Open (Grip 03)Mag Reload Close (Grip 03)Mag Drop (Mag 01)Mag Drop (Mag 02)Mag Drop (Mag 03)
Supported Development Platforms: Windows, Mac, Linux, XBOX ONE, Playstation, PCVR