AR-15 Rifle with Upgrades Game Ready

AR-15 Rifle with Upgrades Game Ready Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Game Ready Low Poly textured AR-15 Rifle (FBX, Maya, Blender, 3ds Max) + optional upgrades:

  • Silencer
  • SureFire M600U Light
  • Standard Sights (Magpul)
  • Red Dot Holosight (EOTech)
  • Magnifier G33 (EOTech)
  • Scope (Vortex Razor HD Gen III)
  • Ranger Magazine (Magpul)

Best choice for any kind of projects - next-gen / AAA games, indie gamedev, commercials, personal use, hobby, learning, etc. NOT for 3D printing!

  • Perfect model structure and hierarchy - all objects, materials and textures are well-named and grouped accordingly in logical and convenient order. It is ready to be rigged / animated.
  • The most accurate to its real world object (real world scale).
  • Clean geometry with nice quad-based topology, it's easy to manage and make changes.
  • High-quality clear 4K textures with the maximum use of UV space (high texel density) provide excellent detail even on close-ups (no blurs, weird shading or artifacts).
  • Excellent appearance in any software and lighting scenario - this is a PBR textured model, additionally tested in various environments (studio, indoor, outdoor), thus its color composition is perfectly balanced with a keen eye for detail.
  • Made according to the industry's latest / highest standards.

Textures (PNG):

  • MetalRough (BaseColor / Metallic / Normal / Roughness).
  • Unity HDRP - High Definition Render Pipeline (BaseMap / MaskMap/ Normal).
  • Unity URP - Universal Render Pipeline (AlbedoTransparency / MetallicSmoothness / Normal).
  • Unreal Engine (BaseColor / OcclusionRoughnessMetallic / Normal).

Polycount (tris) / Textures:

  • Rifle without upgrades - 20k (Basic 3 texture sets: 2x4K for rifle body (Lower and Upper Receiver groups / texture sets) and 1x2K for any magazine)
  • You can use either Muzzle Brake (624 tris) or Silencer (224 tris), simply delete or hide one of them in Barrel group of fbx file hierarchy.
  • Light (SureFire M600U) - 2264 / 1K
  • Sights (Magpul) - 4362 / 4K
  • Holosight (EOTech) - 2138 / 4K
  • Magnifier (EOTech) - 4212 / 2K
  • Scope (Vortex Razor HD Gen III) - 9110 / 4K
  • Standard Magazine - 1137 / 2K
  • Ranger (Magpul) Magazine - 2085 / 2K
  • Full Build with any optics (either Red Dot or Riflescope) - 35K
  • Total - 44561 tris.

Modelled in Maya (low, high poly), textured in Substance Painter and rendered in Marmoset Toolbag 3 (no post processing).

If you have any questions or requests, don't hesitate to contact me.

sztigran
sztigran 2021-03-09 05:38:19 UTC
sure, you are already able to view each channel separately in marmoset 3d viewer on the right menu "Layers view" button, inlcuding albedo (diffuse) map
Item rating
2 0
marcj
marcj 2021-11-30 07:55:17 UTC
Recommended
Works great for game modding!
J
jbrandaoavr 2021-05-11 21:17:50 UTC
Recommended
Great looking model with different scope options, and great seller!
AR-15 Rifle with Upgrades Game Ready
$45.00
 
Royalty Free License 
AR-15 Rifle with Upgrades Game Ready
$45.00
 
Royalty Free License 
Response 100% in 0.3h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk Maya 202 (.ma, .mb)3.43 MB
Exchange
  • Autodesk FBX (.fbx) (2 files)4.66 MB
  • Other 68.4 MB
  • PNG (.png) (4 files)1.01 GB
  • Blender 2.92 (.blend)5.11 MB
  • Autodesk 3ds Max 2021 (.max)8.02 MB

3D Model details

  • Publish date2020-08-12
  • Model ID#2555818
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 25,213
  • Vertices 23,587
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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