Tactical Modular Anti materiel sniper rifle Barrett M107A1

Tactical Modular Anti materiel sniper rifle Barrett M107A1 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The quality game-ready model Anti materiel sniper rifle Barrett M107A1 , created as close as possible to the original with exact dimensions. The model has high-quality PBR textures in 4k, also including textures for Unity and UE5 game engines. I create my models as realistic as possible. You won't see the magazine shaft , barrel, chamber or bolt , covered by the texture or geometry. If you even need to see the rifling in the barrel or any other small details of the weapon. Then this model is exactly for your project. Maximum manifold geometry in model. Open (non-manifold) geometry is only present in rare cases,but you will never see it even with any weapon animation and other manipulations. Low-poly Barrett M107A1 for PBR game engines, renderers, first Person Shooters, VR games, and your other projects.

Features:

  • This model is not intended for 3d printing!

  • Originally created in Blender 3.1.2

  • Preview rendered with Marmoset Toolbag 4!

  • High resolution textures exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.

  • Geometry is fully triangulated to ensure best shading.

  • Optimized and clean topology.

  • The whole model (including one bullet) has tris 52 036 and 26 378 verts.

  • Model is built in real scale (Europe cm).

  • 79 separate parts ready for rigged and animation.

  • All objects, textures and materials named appropriately.

  • The model has a full UV unrapping.

  • Model unwrapping on 5 texture atlases (More details in the description of the textures)

  • Overlapping is using only in appropriate parts and not noticeable.

Parts info:

All parts of the model have correct names. There are 79 separate parts in this model ready for rig and animation. Total value of tris -52 036, verts - 26 378.

  • Barrett Firearms M107A1 - Tris: 35058 Verts: 17691

  • Suppressor: QDL SUPPRESSOR 50 BMG by barrett for M107A1 - Tris: 4542 Verts: 2299

  • Rifle Scope and rifle scope rings : Vortex Golden Eagle HD 15-60x52 and PRO SERIES 30 MM rings - Tris: 10996 Verts: 5664

  • Ammo : 50 BMG AP Black Tip - Tris: 1440 Verts: 724

Textures and UV mapping info:

High resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:

  • Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)

  • Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit

  • Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit

Model unwrapping made on 5 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.

You can scale down the original texture depending on your needs!

  • Barrett m107a1 : 2 texture atlases 4096×4096 , texel Density: 58 pixels/cm

  • supressor : 4096×4096, texel Density: 101 pixels/cm

  • rifle scope : 4096x4096 ,texel Density: 102 pixels/cm (reticle in scope : 1024x1024)

  • ammo : 1024x1024 ,texel Density: 76 pixels/cm

After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!

All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. Folders and archives have very easy to understand names.Also for your comfort there are Readme files in every archive with the description of what this archive contains.

V
videokiborg2024-03-29 11:49:35 UTC
genial very good thanks to creators
B
bryanat2023-11-27 05:36:33 UTC
*KABLAM!*
addmesh-3d
addmesh-3d2023-07-14 20:05:23 UTC
Cool model
addmesh-3d
addmesh-3d2023-07-14 20:04:06 UTC
Cool!
andr909
andr9092023-03-25 10:23:52 UTC
Looks quality!
Item rating
5 0
SilasGreaves
SilasGreaves2024-10-08 08:49:54 UTC
Recommended
DamienB03
DamienB032024-08-04 14:19:04 UTC
Recommended
bencbencbenc
bencbencbenc2024-04-30 18:50:56 UTC
Recommended
M
matheesha2023-09-10 17:32:18 UTC
Recommended
great model and great author.
F
filipasuskov20002023-02-18 21:05:28 UTC
Recommended
Great asset! the mesh perfectly optimized and looks amazing, texel count is great and textures look great on the mesh, would definetly recomend this 3d artist, the asset is perfect 10/10 for sure!
Tactical Modular Anti materiel sniper rifle Barrett M107A1
$49.00
 
Royalty Free No Ai License 
Tactical Modular Anti materiel sniper rifle Barrett M107A1
$49.00
 
Royalty Free No Ai License 
Response 79% in 1.2h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling
View all Designers Models

3D Model formats

Format limitations
Native
  • Blender 3.1.2 (.blend)1.11 MB
Exchange
  • OBJ (.obj, .mtl)1020 KB
  • Autodesk FBX (.fbx)8.17 MB
  • Autodesk 3ds Max 2019 (.max)1.57 MB
  • Textures 754 MB
  • PNG (.png)754 MB
  • Autodesk Maya 2022 (.ma, .mb)3.86 MB
  • Other 435 Bytes

3D Model details

  • Publish date2022-12-26
  • Model ID#4189704
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 52,036
  • Vertices 26,378
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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