Game ready mesh and textures for the AKM - Model and Textures.
Important notes!
High resolution textures exported out of Substance Painter for Unreal Engine, Cryengine 3 and Unity as well as default for any other possible use. Material, meshes and texture names follow an easy to understand naming convention. The intended us for these models and it's textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K to save memory but you'll get the highest resolution to decide for yourself.
After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.
Try before buy!
Check out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.
Naming Conventions:
WPN_ = Weapon Mesh WPNM_ = Weapon Material WPNT_ = Weapon Texture
Get in touch
In case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.
https://www.facebook.com/ChamferZone https://www.artstation.com/artist/timbergholz http://chamferzone.com/
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