Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Game ready low (mid)-poly 3D models of AK-47 and AKS Kalashnikov Assault Rifles (FBX, Maya, Blender, 3ds Max). (Check out my other AK family models!)
Best choice for any kind of projects - next-gen / AAA games, indie gamedev, commercials, personal use, hobby, learning, etc. NOT for 3D printing!
- Perfect model structure and hierarchy - all objects, materials and textures are well-named and grouped accordingly in logical and convenient order. It is ready to be rigged / animated.
- The most accurate to its real world object (real world scale).
- Clean geometry with nice quad-based topology, it's easy to manage and make changes.
- High-quality clear 4K textures with the maximum use of UV space (high texel density) provide excellent detail even on close-ups (no blurs, weird shading or artifacts).
- Excellent appearance in any software and lighting scenario - this is a PBR textured model, additionally tested in various environments (studio, indoor, outdoor), thus its color composition is perfectly balanced with a keen eye for detail.
- Made according to the industry's latest / highest standards.
Includes two original versions of the AK-47:
-
AK-47 with standard wooden stock) + AK-47N (AK rifles ending with N have small side plank / scope rail mount on the left side of receiver, so it's easy to just hide or delete that part to get another modification).
-
AKS with metal Under-Folding Stock + AKSN.
Bonus:
-
PBS-01 Silencer (AK rifles exclusive).
- AK Scope Mount.
-
AK Drum Mag + all original AK mag types (standard metal, bakelite, polymer black and plum).
For more convenience the Full AK47S build comes along with the separate AK-47 and AKS files as it is easy to switch between versions by hiding or deleting just one part - either wooden or folding stock, thus it won't be necessary to load a completely different model file.
Each material / texture set has bonus skins, between which is easy to switch by simply applying the desirable basecolor/diffuse/albedo texture map. This creates a solid amount of possible combinations, providing many customization options to build unique AK with different mags, grips and upgrades available.
3 material / texture sets (+1 optional - bonus!):
- AK_Barrel (3 skins).
- AK47_Stock (4 Skins).
- AK_Mags (6 skins) Mags textures are universal for all my AK models so it will save some resources!
- Bonus AK_Upgrades (silencer and scope mount).
Textures (PNG):
- Unreal Engine (BaseColor / OcclusionRoughnessMetallic / Normal).
- MetalRough (BaseColor / Metallic / Normal / Roughness).
Polycount: 40-55k tris depending on the gun build.
Note: If you don't plan to show the insides of the gun, you can hide or delete the recoil spring, which will save about 9K triangles.
Modelled in Maya, textured in Adobe Substance 3D Painter and rendered in Marmoset Toolbag 4 (no post processing).
If you have any questions or requests, don't hesitate to contact me.