This asset is game-ready and can be dropped straight into UE4 or Unity. It is PBR compliant and AAA quality.
Note: the asset is built in a synced, fully averaged, Mikkt workflow. It will plug seamlessly into any software or engine that uses the mikkt tangent basis: UE4/Unity/Substance/Modo/Blender/ Marmoset Toolbag
The asset can be attached to any existing weapon. Textures are 4K .png files. Vertex count is actual on-card total.
Format is .fbx and all meshes within the file are properly named and in a layer.