A high-quality 3D model of .357/.38 Special Magnum Revolver. Ready for game engine use, matches 2021 AAA game industry standarts.
Software: Made in Blender 2.91, Fusion 360, ZBrush, textured in Substance Painter, rendered with Marmoset Toolbag. Also ready for Eevee or any other realtime renderer. Blender scene with materials set up included.
Features: Modeled with great attention to blueprints and reference images, all objects and materials in the scene are appropriately named. Ready for close-up renders or realtime use. All parts are separate objects, so you can disassemble it if needed. Model has correct parent/child relations, all objects have origins set up in real joint points, so it's ready to be animated as-is or rigged in a couple of minutes.
Geometry: Non-subdiv geometry with excellent shading with normal maps applied, ready for realtime (VR/AR, games) use. Normal map compression won't cause any geometry-related artifacts, even lowpoly shading is great.
Geometry amount:Revolver alone - Faces/polys: 15,056 Tris: 15,056 Verts: 7,578Revolver with 6 rounds - Faces/polys: 18,480 Tris: 24,668 Verts: 12,410
Textures: For .fbx, .dae and .obj use manual texture assignment for each material in scene. There are 4K and 8K versions. 8k resolution for use in close-up renders or high resolution compositions.
Materials: full PBR workflow (BaseColor, Metallic, Roughness, Normal, AO)
All previews are in high resolution, so you can open them in new tab to take a closer look.
Feel free to contact me if you have any questions!