errantgofficial
Damn man this is sick. Can i please ask you some things about how you texture your models nad present them in the archive/rar. Im a new seller trying to get into the business, any help would be nice :) <3
MADE IN BLENDER 3D AND RENDERED IN CYCLES PRODUCT DETAILS-VS Shading is fully procedural, no external textures used Baked specular, occlusion and normal maps are available for .obj .3ds .fbx formats UV unwrapped for further texturing if desired Poly count of 3,253 vertices, 3,202 faces and 6,268 triangles PBR node used for sword blade. Blender model comes pre-lit with a backdrop and light source. Model isn’t drawn to real world scale.
USAGE: Fit mainly for 3D visualizations, advertisements and games.
Product Tips & Extras Vertex groups are available in the .blend file for easy editing of specific parts.