Trident Collection GameReady With PBR Textures

Trident Collection GameReady With PBR Textures Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Realistic 3D model of Trident Weapon Metal and Golden Version

File formats: Blender, OBJ, FBX, DAE.

Game ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.

-All textures and materials are tailored and applied for high quality render results.

- Low Poly and optimized for using for games, films, commercials etc.,

-All objects have fully unwrapped UVs.

-No extra plugins are needed for this model.

-Units: meters.

-- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

  • Basecolor (4096*4096)
  • Diffuse (4096*4096)
  • AO (4096*4096)
  • Roughness (4096*4096)
  • Glossiness (4096*4096)
  • Metallic (4096*4096)-Height (4096*4096)
  • Specular (4096*4096)
  • NormalDirectX (4096*4096)
  • NormalOpenGl (4096*4096)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4096*4096)
  • MetallicSmoothness (4096*4096)
  • SpecularSmoothness (4096*4096)
  • Normal (4096*4096)

High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4096*4096)
  • MaskMap (4096*4096)
  • Specular(4096*4096)
  • Normal (4096*4096)

Texture Maps for V-Ray Metallic & Specular Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Glossiness (4096*4096)
  • Metallic (4096*4096)
  • Specular (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)

UE4 Packed

  • Basecolor (4096*4096)
  • Normal (4096*4096)
  • OcclusionRoughnessMetallic (4096*4096)

Originally created with Blender 2.9. No 3rd party plugins required.

PolyCount Without SubdivisionOne Trident model has

Vertices - 1059Faces - 994Tris - 1912

The units used in this project is,

Unit System : MetricLength : MetersRotation : Degrees

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Item rating
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Trident Collection GameReady With PBR Textures
$34.00
 
Royalty Free License 
Trident Collection GameReady With PBR Textures
$34.00
 
Royalty Free License 
Response 100% in 4.8h
3D Modeling
Low-poly Modeling
Lighting
UV mapping
Texturing
Post Production
Animating

3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)135 MB
Exchange
  • Collada (.dae) (2 files)566 KB
  • OBJ (.obj, .mtl) (2 files)280 KB
  • Autodesk FBX (.fbx) (2 files)86.3 MB
  • Textures 748 MB

3D Model details

  • Publish date2022-01-26
  • Model ID#3538386
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 994
  • Vertices 1,059
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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