Padding on 4k texture - 16 px.
SM_Snake_Shield_1 - 4914 Tris
SM_Snake_Shield_2 - 4588 Tris
SM_Snake_Shield_3 - 3857 Tris
SM_Snake_Shield_4 - 3531 Tris
SM_Snake_Shield_5 - 4190 Tris
SM_Snake_Shield_6 - 3864 Tris
SM_Snake_Shield_7 - 3133 Tris
SM_Snake_Shield_8 - 2807 Tris
model content:
Archive - Snake_Shield_fbx - suitable for ue4 and unity
Archive - Snake_Shield_ue4_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8,9), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, - Example of naming: (T_Snake_Shield_Emissive_2)
Archive - Snake_Shield_unity_texture(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8,9), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, - Example of naming: (T_Snake_Shield_Albedo)
Archive - Snake_Shield_all_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8,9), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8,9), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX)-Example of naming:(T_Snake_Shield_Roughness)
Archive - Snake_Shield_obj.rar
Snake_Shield_max_2013.max
Snake_Shield_blender.blend