Flaunting its characteristic forward inclining apex, the Phrygian helmet possibly originated in Classical Greece. It was widely used in regions in and around Greece and even Magna Graecia (southern Italy), including Thrace and Dacia.
This Phrygian helmet 3D model includes the core helmet and the feathers. The hard surface components were modeled in Maya and the asset was textured in Substance Painter. It was created to be a part of the Pezhetarios model (https://www.cgtrader.com/3d-models/military/armor/macedonian-pezhetarios-greek-armor).
It contains 4k PBR textures tested in Arnold and Mantra render (the renders attached were done in Mantra):
Base ColorMetallicNormal (DirectX)RoughnessHeightThe textures are divided in two different uv/texture sets:
HelmetFeathers
The product includes the model in different formats (.fbx, .obj), textures in a .zip folder, It also includes a Houdini 19.0 scene with the shaders set for Mantra render and a Maya 2022 scene with the shaders set for Arnold.
Please feel free to reach out to me for any questions related to this model or if you wanna share any project where you used it. I would love to see it :) Feedback is always welcome to improve future models!