Male leather pauldron armour, sub-d modelled with mostly quads and few triangles.
MODELSubdivision modeled with clean topology.Quads (mostly) and triangles (fewer).All nodes, materials and geometry are clearly named.Only polygon geometry.The model is 87cm (with mannequin included) tall, real world scale.
UVSAll objects are UV mapped. Non overlapping.
TEXTURESAll textures are in .jpg format.
Textures are in 4096 x 4096 resolution. The HDRI image is 512x256 resolution.The texture resolution are in 4096x4096, 2048x2048, 1024x1024, 512x512.