Accurate 3d model with PBR textures following a realistic style of the helmet for pilot.Most obejects of the helmet where made using Base Mesh+Turbosmooth/meshsmooth workflow just for getting a clean an nice topology also the surface was tested for avoid distortion on glossiness and reflects
The main file is maya 2018 and renders were made using arnold. PBR textures were exported for Vray, Arnod and PBR with metallic/roughness workflow just in case you need a generic PBR textures for any engine,