Package contains one game-ready handpainted fantasy shield which is saved in three formats. First one is standard FBX file, second OBJ and third is Unity package so you can simply import it into game engine.Preview images were rendered with PBR based engine, so results are quite similar to those which you may achieve in game.
Shield is made of bright wood and glossy steel. It also has leather straps (266 of 788 vertices) that can be separated from shield if you don't want to use them (while you remove them, please remember to change occlusion texture - which can be found in Textures folder - to avoid dark spots on wood).Shield was designed as medium sized, but you can always change its size to fit your scene.
Textures folder contains color, normal, roughness and metallicness but also two ambient occlusion textures so you can easly set up your material in game engine. Note that using roughness and metallicness is not obligatory, and you can replace them with choosen scalar values to match your game/animation style. Texture size is 1024x1024. Feel free to scale these down.