Female Neck Armor MidPoly
-. Models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessaryjust drop your models into the scene and start rendering.
-. Polygon = 45510
-. Vertex = 45804
. Textures Type - PBR Metal Rough
-. BaseColor
-. NormalMap
-. Roughness
-. Metallic
** - Formats : ** .mb, fbx, obj,