Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This exoskeleton combat unit model is perfect for futuristic military simulations, high-tech robotics games, and sci-fi animations.
The model features robust hydraulic limbs, energy shields, and an integrated heads-up display. Additionally, it has compact missile ports and adaptive camouflage. The heavy-duty construction is complemented by gunmetal grey and luminous orange textures.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.
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