Barrett BORS with Scope Leupold Mark - 10 971 ( 20 886 tris )
Barrett Bors - 4 830 ( 9 062 tris )
Scope Leupold Mark - 6 141 ( 11 824 tris )
Lowpoly, optimized for modern game Unreal Engine.
The normal map was baked from a high poly model.
Model unwrapped manually to make most efficient use of the UV space
PBR Textures: Normal, Albedo, Emissive, ORM( Occlusion, Roughness, Metallic)
PBR Textures resolution: 4096x4096
Texturing in Substance Painter, Render in Marmoset Toolbag
Also added files Substance Painter, if you want to change some little things in textures or renders
Plus a separate texture OpenGL and DirectX( for Unreal Engine ), as well as a separate file Fbx for Unreal Engine, axis Y top.
Also link to my artstation -https://www.artstation.com/rokosgleb