Maya scene is ready to render. Models have Arnold render materials in maya scene. Modeled in Maya and detailed in Zbrush. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter. Textures from substance painter are in Textures.rar file. Texture resolution is 4096 x 4096 Maya project has its own texture files in sourceimages folder.
Keyshot file is ready to render and uses same textures. Clean Maya Outliner and History Substance Painter project file is in Ancient Shield Substance Painter.rar
Zbrush Project has 2 version of model. One of them is base low poly model. Other one is high poly and has details on it. Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping