I was inspired by Rise of The Resistance Hangar Bay while creating this 3D model. I wanted to design freely so I didn't try to make a replica. I just took the parts that I genuinely liked and the rest came naturally.
High quality roughness maps,created by me, are included. They may come in handy on other models too.
I didn't do exterior design, only use the interior.
Don't forget to the watch the youtube video
Blender only : I designed a smart lighting system which changes according to the situation of the door. You can see the light turning into red from green when closing the door. This feature includes a driver.
Shape keys are used to make the door close and open.
I used reflection cubemaps to boost the realism which is included in the blend file.
You will also get the world shader in preview images. World shader consists of two elements: HDR and node tree to create a environment full of stars which looks pretty much like space.
Other softwares: I created and rendered this 3D model on Blender so you may get different results upon using this model on your software. You should create a nice lighting to get the best result.
Textures are not embedded into files so you need apply them manually. Don't forget to add metallic and roughness values when needed.
Files except fbx don't include shape keys so you won't be able to close the door. To be able to close the door, your software must support shape keys and you should import the model on fbx format.
stl format is to give an option while importing the model. It isn't for 3D printing