
Mobile shop.
This project includes an Interior of Mobile shop design (everything pictured) all assets, materials,Each asset was created as a low poly AAA quality visuals, style, and budget.
Includes:
• Number of Meshes:41 Meshes
• Number of Textures:200 Textures
• Number of Materials and Material Instances:79 Materials
• Master material setup that control the majority of all props and models within the shop
• Blueprints (BP) 2
• Decals
• Glass materials
• substance painter textures
• a proper manual UVs
Props scaled to Epic skeleton: (Yes/No)
Texture Size (please list textures for each resolution):
Collision: (Yes/No, and specify which type -- custom, automatically generated, or per-poly?)
Vertex Count:
LODs:
Number of Meshes:
Number of Materials and Material Instances:
Number of Textures:
Supported Development Platforms: (Please include a list of platforms on which the product can be used for development)
Supported Target Build Platforms: (Please include a list of platforms for which the product can be targeted in a packaged build)
Documentation: (Replace these parentheses with a link to (or a description of where users can find) the documentation)
Important/Additional Notes: