Garage Scene Made In Blender3D v2.91.
Note: Car has no interior.
Texture Detail:
Car: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,Alpha and Displacement maps).
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Garage: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tools: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,metalness and Displacement maps).
Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Stand: 1600*419 (Diffuse,Normal,Ao and height maps).
Columns: 1024*512 (Diffuse,Normal,Ao and height maps).
Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps).
Grass: 720*1280 (Diffuse).
Poly count:
Verts: 8,107,153 | Polygon: 5,734,164 | Tris: 11,471,524.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: *Cgtrader.com/mohdarbaaz3. *