Game ready Cave interior Tileset

Game ready Cave interior Tileset Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

A complete set of Modular cave interior parts. 2 Sets included:

Parts - the library of the basic meshes separated

Pre_Builds - a set of pre-made cave sections

About materials:

Each material consists of 3 Texture image maps: OCC - Occlusion map, multiplied with Color map CLR - Color/Albedo map NRMA - Normal map with an alpha channel which includes Specular data. Textures are in .dds format for better compression 2K resolution

By default a Vertex color data is multiplied over color data to add more coloring and fake ambient occlusion effect, so each mesh should include vertex color channel named 'AO' Mix materials use vertex color as well to blend two types of textures, meshes with mixed material should include 'BWblend' vertex color channel

Item rating
1 0
jrussell55565
jrussell55565 2024-10-30 05:04:57 UTC
Recommended
Thank you for creating these caves. I will have to say, that lighting them is for sure a pain in the ass.
Game ready Cave interior Tileset
$54.00
 
Royalty Free License 
Game ready Cave interior Tileset
$54.00
 
Royalty Free License 
Response 90% in 50.1h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
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3D Model formats

Format limitations
  • Autodesk FBX (.fbx)34.3 MB
  • Blender 3.0 (.blend)83.8 MBVersion: 3.0Renderer: Eevee

3D Model details

  • Publish date2022-02-17
  • Model ID#3590054
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 90,953
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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