Futuristic Multi Level LabyrinthModeled and Textured in Cinema 4D Broadcast R16
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- the whole complex is only 151288 quad-polygons therefore can used used in games but it also works perfect for films and animations- triangulated game-ready model is also included / total tri-polycount is 300000 for the whole complex / appr. 70000 tri-polygons per level- includes Vray and C4D materials / no textures | 4 materials- 4 levels/floors in the complex- levels are connected by stairs and the 4 connection gates per level are 45 degrees from the center-point of the labyrinth- ALL levels can be rotated by 90 degrees / after rotation it puts your possible game/film character to a new position in the scene- getting out is relatively easy but if you set up tasks to fulfill on the levels it can be very challenging to pass through- there is a “fight arena” on each level in the middle- maze walls can be moved up and down on the levels so you can create unexpected situations
- huge area - radius 200m / 656ft | diameter : 400m / 1312ft | perimeter : 1256sqm / 4119 sqft- preview images rendered by Vray
POLYGONS: 151288POINTS: 166344
File formats :
- .c4d - Native file- .fbx - v6.1- .fbx - v7.1- .fbx - v7.4- .dae - v1.5- .3ds- .obj