Sci-Fi elevator fit for elevator areas on spaceships or freight load areas. Possible use in real-time applications such as games, model is optimized and details are baked onto texture maps (PBR). Includes Albedo/Diffuse, Normal, Ambient Occlusion (AO), Roughness, Metalness (ORM) maps, masks, opacity maps. Textures are organized into trim sheets and tileables to secure efficient use with minimal performance loss. Scratches and dirt details are done with decals.