Download Demo:https://drive.google.com/drive/folders/18MKMQ1rS1E7dp-3ErCUYrW7mml6df125?usp=sharing
Get lost in the Poolrooms with over 100 Modular Meshes!
This modular environment is grid-snap friendly, with most meshes operating within the 50cm & 10cm grids (5cm minimum).
For a breakdown of features, please read the following lists:
Meshes
Materials
Sound Effects
Baked Lighting
Each mesh comes custom lightmapped, with the unseen faces of each mesh having their lightmaps reduced to increase quality.
The floor of each water section has a specific floor Reflection Material. This material is used to help improve the Baked Lighting Global Illumination of the room - since transparent water materials dont contribute to GI. Each mesh with this material applied has a tag called WaterFloor - which the level blueprint uses to detect the appropriate meshes and swap out their material with the standard Tiled material upon BeginPlay. Open the Level blueprint to see how this works.
Important Note: The Player Pawn seen in the Demo and Video is not included with this environment. To purchase that player pawn, please see the Horror Game Template - Backrooms Environment
Features:
3 VHS Video Variations
Number of Unique Meshes: 106
Collision: Yes, per-poly
LODs: No
Number of Materials and Material Instances: 30
Number of Textures: 5
Vertex Counts:
32k = 12000 to 10k = 111000 to 2000 = 18200 to 1000 = 40Under 200 = 36
Texture Resolutions: