FORMATS
MAX - 3ds Max V-Ray, Corona and Standard materials OBJ - exchange formats (Blender, Cinema4D, Unity, etc.)
LEVEL OF DETAIL and USAGE
Models are suitable for different purposes - AR/VR, real-time, game use and interior visualizationLow-poly mesh with clean edge flow, allows you to easily build up the additional details, edit geometryGeometry is carefully tested for holes, flipped normals and overlapping polygonsPRESENTATION IMAGES
All preview images are created with the V-Ray renderMATERIALS
Textures come as a separate archiveObjects are UV mapped and materials are named properly