Slowly breathing alien biomass assets to create creepy scenes with slimy close-ups.
Features:
Biomass blobsBiomass floorsBiomass vinesBlueprints to spawn vine-types and floorsSimple visual FX x 2Simple and small demo scene (as seen in video)Number of Unique Meshes: 19
Collision: Generated in engine
Vertex Count:6 meshes 1338 - 53584 meshes 6782 - 83437 meshes 10678 - 233502 meshes 37678 - 38782LODs: 5
Number of Materials and Material Instances: 6 / 14
Number of Textures:
Texture Resolutions: 1x 1k / 37 x 4K
Supported Development Platforms:
Created and tested with windows 64bit
Additional notes:
Materials use world position offset so Nanite can be enabled only in Unreal 5.1.
If you wish to use Nanite in earlier vesions then the world position offset nodes from the master materials need to be removed.